Today we have successfully completed the HCI-IS 2014 conference. This was the 3rd event organised by the HCI.si community, an international conference on Human Computer Interaction in Information Society. The conference was organised in scope of Information Society Conference organised by Jožef Stefan Institute.
There were seven contributions accepted to the conference and a keynote talk.
- UX – From theory to practical application – Keynote
(Jože Guna, Emilia Stojmenova, Matevž Pogačnik)
- Multi-Touch surface based on RGBD camera
(Klemen Istenič, Luka Čehovin, Daniel Skočaj)
- Using Kinect for touchless interaction with existing applications
(Andrej Černivec, Ciril Bohak)
- An improved visualization of LiDAR data using level of details and weighted color mapping
(Sašo Pečnik, Danijel Žlaus, Domen Mongus, Borut Žalik)
- Student’ acceptance of animated interactive presentation of sorting algorithms
(Mario Konecki, Vladimir Mrkela)
- Use of UX and HCI tools among start-ups
- Decision support in emergency call service
(Miha Ristič, Franc Novak)
- Mobile and responsive web applications
The deadline for paper submission for HCI-IS 2014 has been extended for additional week. A new deadline is 19th of May 2014.
We are looking forward for your contributions.
Pursuing our goal to bring together Slovenian HCI researchers and practitioners, we announce our 3rd event: the Human-Computer Interaction in Information Society 2014 conference. HCI-IS will take place in Ljubljana in October as part of the Information Society 2014 multiconference.
The conference is open to all HCI researchers, practitioners and enthusiasts. Don’t miss out the following dates:
- Paper Submission: May, 12, 2014
- Notification of Acceptance: June, 9, 2014
- Camera Ready Submission: July, 1, 2014
- Conference: 6 – 10 October 2014 (HCI-IS will take place on Wednesday the 8th)
Find out more about the conference here or check guidelines for authors here.
Miha Ristič & Franc Novak
This paper describes the initial steps for the improvement of emergency call service. For instance, persons reporting an accident or similar event and the officer receiving the call are often under stress, which distracts the communication process and becomes a barrier to information transfer. We try to identify the main deficiencies when processing a received call and explore alternative ways of recording the main information content. In this regard we performed a usability test case study for assessing the efficiency of recording information either on a blank paper or in a prepared paper form. Implementation details of the usability test are described.
Barbara Koroušić Seljak
The paper describes an approach taken by a mobile application eDietetik for the presentation of health- related information that is not allowed to be provided as a health claim. In this case, a mobile device running the application interacts with consumers, translating health-related information in an understandable and unambiguous way. Moreover, it may present an interface between different human stakeholders (i.e. consumers and manufacturers, consumers and healthcare providers, manufacturers and policy-makers).
Audio alarming system for medical devices requires attention at some very specific segments. The clinical environment is full of disturbances and every alarm sound is not an exception. This paper presents some aspects of (audio) alarming within clinical environment and associated problems. Low power operation and limited resources for implementation are just on top of the problems related to the user experience. The presented solution is following the specific standards and is flexible enough to provide audio signals, which can be generated with small microcontroller. The described alarm generator was evaluated in laboratory and during clinical evaluation in real clinical environment with patients. The results are presented at the end of the paper.
Franc Novak, Denis Špelič & Borut Žalik
This paper presents a low-cost website usability testing tool that records user’s mouse movement when performing search query on a web page. After a given time-out the web page is blurred and only some region around the mouse cursor remains transparent. The tool can be regarded as an automated version of the conventional squint test and can be used for the validation of the website design from the perspective of user cognitive load.
This paper presents a demo application for exploring the viability of using eye-gaze data for implicit human computer interaction in the context of photo collection management. The application takes advantage of eye-gaze data to augment interaction with photo collections and aid photowork tasks such as browsing, selecting and searching. It builds on the premise that the time a user spends viewing a photo is correlated with the user’s personal affinity for that photo.
Daniel Joerg, Martina Lucht & Tobias Schwandt
The innovative shaping of human-machine-interfaces includes technological implications for consumer behaviour and could result in significant paradigm changes for the way computers are used for business, for private and for learning purposes. If we use trends in the entertainment industry (e.g. Wii or Kinect) as an indicator for a new need for physicality in interaction with digital media, we can determine the potential of this physicality for learning and creativity. In this paper the theoretical assumptions and practical implications of tangible user interfaces (TUIs) for learning issues are discussed. For that we propose a new input device named STID that takes haptic skills of human body into account.
This paper presents our designed three dimensional (3D) natural interaction navigation system using Micro-electro-mechanical systems (MEMS) CHR-6dm with ZigBee wireless technology for broader interactive coverage range usage. Related sensor interface software and sensor data observation are presented. Furthermore, local machine platform realization for Google Earth (GE) 3D navigation using movement of human beings is illustrated. In the end, global heritage navigation effect using this developed 3D gesture navigation system is shown.