HCI-SI 2024 programme

The programme of the HCI-SI 2024 is available.

The conference is free to attend. Attendees cover their own expenses to reach the venue.  
Registration is necessary: https://forms.gle/GQaMUkYHEPpXyFaFA.

Location:

UL FRI – Faculty of Computer and Information Science, University of Ljubljana
Lecture room: Diplomska soba
Address: Večna pot 113, 1000 Ljubljana, Slovenia

PROGRAMME

8:30 – 9:00 Gathering
9:00 – 9:10 Welcome (Luka Čehovin Zajc)
9:10 – 9:45 Keynote: Understanding and Managing Quality of Experience for Emerging XR Services (Lea Skorin-Kapov, University of Zagreb)

Emerging eXtended Reality (XR) technologies have been recognized as a key enabler for the design of novel immersive experiences, often relying on the fusion of the digital and physical worlds. In particular, social and collaborative XR services enabling users to meet and interact in immersive environments have the potential of leading to an evolutionary step in communication services. Given service complexity, the availability of new hardware appearing on the market, and new application domains, the research community is faced with the challenges of exploring new methodologies, models, and metrics to understand and manage what we refer to as the Quality of Experience (QoE) or user experience (UX). UX/QoE research has thus received much attention over the past years and has become a prominent issue addressed by network, service, and content providers. Addressing these research challenges inherently calls for a highly multidisciplinary approach, combining expertise from disciplines such as engineering and networking, psychology, cognitive science, and human-computer interaction. In this talk, we will discuss key technologies and infrastructures needed to meet the requirements of emerging XR services, as well as key challenges related to assessing and modeling QoE.

9:45 – 10:30 Paper session (chair: Veljko Pejović)

  • Integrating Environmental Awareness into NPCs: Contextual Conversational Interaction in Games (Grega Radež and Ciril Bohak)
  • Music and Myth: The Relationship Between Music Preference and Unverified Beliefs (Elena Spirova, Arsen Matej Golubovikj and Marko Tkalčič)
  • The Role of Energetic Music in Video Game Immersion: Analyzing its Effect on Engagement and Performance Distraction (Teodor Kostovski, Matjaž Kljun and Klen Čopič Pucihar)

10:30 – 11:00 Coffee break

11:00 – 11:40 Keynote: Designing with Constraints: Real-Life UX Lessons (Amadea Derenda, Kaldi)

This talk explores the art of crafting effective user experiences when resources are limited, deadlines are tight, and teams are lean. Using real-world projects and case studies, we’ll dive into how UX principles adapt to practical constraints, what goes into the product lifecycle in non-academic settings, and the importance of securing stakeholder buy-in. Amedea will share insights how to balancing ideal UX practices with the realities of everyday challenges and the creativity it takes to make impactful design decisions, spanning from her 1/+ year career as a UX designer.

11:45 – 12:30 Paper session (chair: Ciril Bohak)

  • UX Design: the Impacts on Physiological Responses (Natasa Miletic, Matjaž Kljun and Klen Čopič Pucihar)
  • Guided by Steel: Teaching Shortest Path Algorithms with Robots and Overlaid Projections (Pavel Jolakoski, Jordan A. Deja, Matjaž Kljun and Klen Čopič Pucihar)
  • Augmented Reality Training System Fusing the Triple Nature of Chemical Concepts (Maheshya Weerasinghe, Luka Ribič, Matjaž Kljun, Klen Čopič Pucihar and Iztok Devetak)

12:30 – 14:00 Lunch and Post-conference discussion