9th Human-Computer Interaction Slovenia (HCI SI) conference
University of Ljubljana, Faculty of Computer and Information Science, Ljubljana, November, 8th 2024.
Background and Scope
The Human-Computer Interaction Slovenia (HCI SI) is the ninth conference in a series organised by the Slovene HCI community (ACM Chapter Bled). The primary target audience is HCI researchers and practitioners from academia and industry from the Alps-Danube-Adriatic basin; however, we welcome contributions from beyond this region.
Important Dates
- Submission deadline:
October, 6th 2024, October, 13th 2024 - Notification to authors:
October, 20th 2024, October, 27th 2024 - Conference: November 8th 2024 (Friday)
Topics
Submissions should be related to any aspect of HCI research: technology, systems, devices, techniques, experience, application, methods, tools, theories, and new perspectives.
Submission
All submissions should be uploaded electronically through the EasyChair platform.
Submission Format and Length
The conference uses the single-column CEUR-ART style template. We also prepared an Overleaf template. After clicking the link, choose “copy project” from the Overleaf menu. You need to be registered and logged into Overleaf to be able to do that. The page length below refers to the CEUR-ART template.
We welcome contributions in the form of research papers that are 5 to 15 pages long (including references).
Anonymity
We will use a relaxed approach to anonymity where the authors choose what to disclose. The submission system EasyChair will be configured as double-blind so that the reviewers will not see the authors’ names unless they disclose them in the paper. Hence, it is up to the authors to decide whether to disclose their identity in the submitted PDF (thus being subject to a single-blind process) or not (double-blind).
Language
The preferred, highly encouraged language is English. However, submission in Slovenian will also be considered (in this case, please provide an English translation of the title and the abstract as described here).
Publication and Copyright
The papers will be published in CEUR-WS.org as open access under a Creative Commons Attribution (CC-BY 4.0) license. The copyright remains with the papers’ authors.
Presentation Format
Accepted papers will be presented at the conference. At least one paper’s author must register and present their work (registration is free). The expected presentation time for a full paper is 10 min + 5 min for Q&A.
ORGANIZERS
Conference & Program Chairs:
- Ciril Bohak, University of Ljubljana, Slovenia
- Luka Čehovin Zajc, University of Ljubljana, Slovenia
- Veljko Pejović, University of Ljubljana, Slovenia
Web & Proceedings Chair:
- Aneta Kartali, University of Ljubljana, Slovenia
Local Organisers:
- Ciril Bohak, University of Ljubljana, Slovenia
- Luka Čehovin Zajc, University of Ljubljana, Slovenia
PROGRAM COMMITTEE
- Ciril Bohak, University of Ljubljana, Slovenia
- Jože Guna, University of Ljubljana, Slovenia
- Veljko Pejović, University of Ljubljana, Slovenia
- Jure Zabkar, University of Ljubljana, Slovenia
- Janez Zaletelj, University of Ljubljana, Slovenia
- Luka Čehovin Zajc, University of Ljubljana, Slovenia
- Klen Čopič Pucihar, University of Primorska, Slovenia
PROGRAMME
8:30 – 9:00 Gathering
9:00 – 9:10 Welcome (Luka Čehovin Zajc)
9:10 – 9:45 Keynote: Understanding and Managing Quality of Experience for Emerging XR Services (Lea Skorin-Kapov, University of Zagreb)
Emerging eXtended Reality (XR) technologies have been recognized as a key enabler for the design of novel immersive experiences, often relying on the fusion of the digital and physical worlds. In particular, social and collaborative XR services enabling users to meet and interact in immersive environments have the potential of leading to an evolutionary step in communication services. Given service complexity, the availability of new hardware appearing on the market, and new application domains, the research community is faced with the challenges of exploring new methodologies, models, and metrics to understand and manage what we refer to as the Quality of Experience (QoE) or user experience (UX). UX/QoE research has thus received much attention over the past years and has become a prominent issue addressed by network, service, and content providers. Addressing these research challenges inherently calls for a highly multidisciplinary approach, combining expertise from disciplines such as engineering and networking, psychology, cognitive science, and human-computer interaction. In this talk, we will discuss key technologies and infrastructures needed to meet the requirements of emerging XR services, as well as key challenges related to assessing and modeling QoE.
9:45 – 10:30 Paper session (chair: Veljko Pejović)
- Integrating Environmental Awareness into NPCs: Contextual Conversational Interaction in Games (Grega Radež and Ciril Bohak)
- Music and Myth: The Relationship Between Music Preference and Unverified Beliefs (Elena Spirova, Arsen Matej Golubovikj and Marko Tkalčič)
- The Role of Energetic Music in Video Game Immersion: Analyzing its Effect on Engagement and Performance Distraction (Teodor Kostovski, Matjaž Kljun and Klen Čopič Pucihar)
10:30 – 11:00 Coffee break
11:00 – 11:40 Keynote: Designing with Constraints: Real-Life UX Lessons (Amadea Derenda, Kaldi)
This talk explores the art of crafting effective user experiences when resources are limited, deadlines are tight, and teams are lean. Using real-world projects and case studies, we’ll dive into how UX principles adapt to practical constraints, what goes into the product lifecycle in non-academic settings, and the importance of securing stakeholder buy-in. Amedea will share insights how to balancing ideal UX practices with the realities of everyday challenges and the creativity it takes to make impactful design decisions, spanning from her 1/+ year career as a UX designer.
11:45 – 12:30 Paper session (chair: Ciril Bohak)
- UX Design: the Impacts on Physiological Responses (Natasa Miletic, Matjaž Kljun and Klen Čopič Pucihar)
- Guided by Steel: Teaching Shortest Path Algorithms with Robots and Overlaid Projections (Pavel Jolakoski, Jordan A. Deja, Matjaž Kljun and Klen Čopič Pucihar)
- Augmented Reality Training System Fusing the Triple Nature of Chemical Concepts (Maheshya Weerasinghe, Luka Ribič, Matjaž Kljun, Klen Čopič Pucihar and Iztok Devetak)
12:30 – 14:00 Lunch and Post-conference discussion